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Sep
07
by Dockter at 11:46 PM
(399 Views / 1 Likes)
1 Comments
We've released build 22 for Spoutcraft 1.6.4

This build includes the following:
  • fixed minimap death spawn points not appearing on minimap.
  • optimized render engine a bit.
  • removed "Render Speed" options as it doesn't do anything.
  • slightly increased the view distance modifier when using "Far View" option.
  • fixed custom images for sun and moon.
Please let us know if you experience any issues.

Even though Bukkit has been killed off we'll be still doing updates for Spoutcraft 1.6.4 from time to time. It will remain available to everyone for the foreseeable future.

Thanks!
Sep
06
by Dockter at 10:02 PM
(1,490 Views / 2 Likes)
23 Comments
So I realize that I had announced that Spoutcraft 1.7.10 was coming however after several weeks of coding and fighting Mojang renderer changes we've decided to go down a different path.

This decision was also fueled by the fact that Bukkit is now completely dead. SpoutcraftPlugin cannot operate without Bukkit and Spoutcraft client is pretty useless without SpoutcraftPlugin.

If any of you have been following todays news there is a new path being taken, you can read about it here:

https://docs.google.com/document/d/...Ns3MplYIQ090CO41ejsvA/preview?sle=true&pli=1#

The new project is going to be called Sponge. It is Forge with an API layer that is based upon SpoutAPI/Flow's libraries.

I am sure other members of the team will update this thread as new information becomes available. As of tonight, ALL of the bukkit staff quit bukkit. Mojang is now holding an empty bukkit...
Aug
21
by Dockter at 9:25 AM
(1,704 Views / 1 Likes)
32 Comments
So if you haven't heard: http://forums.bukkit.org/threads/bukkit-its-time-to-say.305106/

And then there is this: https://twitter.com/EvilSeph/status/502384952944885760

Yeah, Mojang does own Bukkit, Evilseph apparently forgot that part...

[​IMG]
Aug
05
by Dockter at 12:53 AM
(918 Views / 2 Likes)
8 Comments
Because it's been a while since our last update... We've released build 21 for Spoutcraft 1.6.4

This build includes the following:
  • fixed client time-out / disconnect when receiving large precache packages from the server.
Please let us know if you experience any issues.

Thanks!
Aug
04
by Dockter at 10:21 PM
(248 Views / 1 Likes)
0 Comments
We've released build 20 for Spoutcraft 1.6.4

This build includes the following:
  • fixed client crash when you attempted to repair a Spout Custom Item using an Anvil.
Please let us know if you experience any issues.

Thanks!
Jul
08
by Dockter at 10:33 PM
(1,009 Views / 2 Likes)
7 Comments
We've released build 19 for Spoutcraft 1.6.4

This build includes the following fixes:
  • fixed player skins.
  • fixed player capes.
Please let us know if you experience any issues.

Thanks!
Jun
11
by Dockter at 10:38 AM
(1,547 Views / 1 Likes)
15 Comments
We've released build 17 for Spoutcraft 1.6.4

This build includes the following fixes:
  • [hopefully] fixed login time-out issues when logging into a server with a lot of precache resources.
  • [hopefully] fixed screen widgets not being cleared from the screen when client is being flooded with chunk packets [requires SpoutcraftPlugin update as well]
  • modified the "Downloading resources" screen to include more details of how many downloads are still remaining as well as what its doing pre/post that operation.
  • added the ability to easily add a public server to your favorites list.
Please let us know if you have continued issues with the login time-out issue. Also, we implemented a new rule for public servers listed in-game. The server must be running the current version of Spoutcraft (version number) and be using SpoutcraftPlugin.

Note: this does not include the big packet update or the SpoutItemStack update we are working on.

Be Well.
Jun
02
by Grinch at 7:05 PM
(756 Views / 4 Likes)
1 Comments
Just a heads up to everyone that our server that holds the Solder instance for our Technic pack is temporarily offline. The cause of this is currently unknown however we are working to get it back online as soon as humanly possible. This thread will be updated when the server is back online and usable.

Thanks!
- The Spoutcraft Team
May
15
by Dockter at 2:52 PM
(1,329 Views / 5 Likes)
4 Comments
Just to give you folks a quick update on what we've been working on.

We are currently in the process of updating the protocol system for Spoutcraft and SpoutcraftPlugin. Provided we eventually move to the base Minecraft version of 1.7.x or 1.8 we had to do this update regardless so we figured no point in waiting any longer.

During this update we are attempting to cleanup a few things as well as improve on some features that have been in use for a while.

We're working to remove SpoutItemStack as it exists currently. Currently it doesn't contain a lot of the additional data values, meta data etc that Mojang added to ItemStack past version 1.2. We are looking to create a newer version of SpoutItemStack that would include all the native mojang data with ours added onto of it.

We are also working to get CustomTools working properly. There fact of the matter is that CustomTools, CustomFood, CustomWeapons and CustomArmor was just stubbed out in our code years ago, the original Spout...
May
14
by Grinch at 9:46 AM
(295 Views / 3 Likes)
2 Comments
Those interested in the plans we have for SpoutcraftMod may take a look here.

Feel free to discuss anything we have planned in the roadmap in this thread.