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Apr
03
by Dockter at 11:38 PM
(708 Views / 6 Likes)
10 Comments
Good Evening,

We've issued the following updates:

[Client] - Spoutcraft-1.6.4-b12 - Already pushed to Technic Launcher.
[Server] - SpoutcraftPlugin-1.6.4-b3 <- Click to Download

Update Notes:
  • Added the ability to hide the quantity of an item stack within a spout slot.
  • Added the ability to send a hyperlink to the client and have it automatically open. The user is prompted by the same GUI confirmation box as if they clicked on a link in chat.
  • Fixed a bunch of missing materials from Spout's material manager since 1.4.x & 1.5.x
  • Fixed invalid client version number being reported to the server when a spoutcraft user logs in.
  • Added "Fancy Items" options to configuration. Allows for 3D rendering of item stacks on the ground.
I've also posted a link here: http://spoutcraft.org/threads/obj-to-shape-file-converter.8570/ to a .obj to .shape file converter for those enjoy...
Feb
19
by Dockter at 11:35 PM
(1,403 Views / 4 Likes)
6 Comments
Just wanted to give everyone a quick update regarding a few things. Yes, we know that there isn't a 1.7.x build of Spoutcraft or SpoutcraftMod available. We are patiently awaiting updates to MCP and/or Forge before we can proceed with our updates. Keep in mind that 1.7.x and 1.8 are massive updates compared to 1.4, 1.5 or 1.6.

Spoutcraft Updates

Tonight we posted Spoutcraft 1.6.4 b10. It is a rather small update unless your one of the server owners that uses a lot of custom blocks with movement modifiers. The following movement modifiers now work properly again:
  • GravityMod
  • WalkingMod
  • SwimmingMod
  • JumpingMod
  • AirSpeedMod
As always if there is anything we can do to make your player experience better please let us know.
Jan
10
by Wulfspider at 6:35 PM
(1,085 Views / 4 Likes)
1 Comments
We hope you are all enjoying the new year so far! This'll be our first weekly recap for the new year, with a few Spoutcraft fixes already under our belt thanks to Dockter! SpoutcraftMod has been moving along as well as the Open-Source Minecraft Client that DDoS is working on, which hopefully we'll have some pretty screenshots of soon! Excite!

Spoutcraft Updates
  • Fixed the GUI PopUp system detecting if a screen is open on the client already.
  • Fixed the player texture appearing when teleporting between worlds.
  • Fixed Downloading Terrain screen being forced closed on join.
  • Fixed VIPs not having their accessories correctly applied.
  • Added option for enabling/disabling entity overhead names.
Donor Shoutout
Jan
06
by Dockter at 11:09 PM
(1,695 Views / 4 Likes)
5 Comments
So with SpoutcraftMod starting to get some traction I've been fielding lots of questions about it. This FAQ will serve to hopefully answer those questions.

Q: What is SpoutcraftMod?

A: SpoutcraftMod is the Forge Mod version of what the community knows as Spoutcraft. Unlike the previous version of Spoutcraft which used our own version of modified minecraft files, we went with a slightly different approach by using the Forge API and creating a Mod the achieve many of the goals within the original Spoutcraft client.

Q: What is the current progress of this project?

A: http://spoutcraft.org/threads/spoutcraftmod-progress-todo.8373/

Q: Why not just continue to update existing Spoutcraft?

A: Ever since version 1.2.5 Spoutcraft existing base code has been in what I would consider a "maintenance mode" Developers, such as myself, have simply...
Jan
03
by Wulfspider at 3:55 PM
(770 Views / 2 Likes)
0 Comments
We hope you've all enjoyed 2013, and may the new year be prosperous and eventful for all of you as well! What sort of resolutions have you made for the new year?

Year in Review

The past year has certainly been a journey for all of us. We've come a long way, and have learned quite a bit. We've had Spoutcraft Legacy development nearly discontinuing, but able to stay alive with the help of Dockter, the new Spoutcraft Forge mod lead by Zidane in the works which is proving to be promising, and the open-source Minecraft client project that DDoS is heading up which is certainly showing its beauty! In the end, we've enjoyed the journey, and we have high hopes for a the new year!

Legacy Launcher

Keep in mind that we've...
Dec
26
by Wulfspider at 11:02 PM
(2,514 Views / 5 Likes)
37 Comments
Tis' the season for giving and sharing, and we'd like to share our love of gaming with all of you! From now until January 1st, we'll be running multiple giveaways here. We have piles of games, some shirts (limited sizes) and, possibly more from Warehouse de Wulfspider.

Giveaways over, congrats to all winners!
3amar404: Assassins Creed
ahtir007: Call of Duty - Black Ops
Alexander: Terraria
Ampayne2: Alien Shooter, Rig n Roll
Babado: Alien Breed 2, Glow-in-the-Dark Spout Shirt (Small)
Collin1971: Assassin's Creed 2
Cybermaxke: Alien Shooter
djjoshee: Alien Breed 2, Rig n Roll
djstrikes3: Alien Shooter, Rig n Roll
eatzurface: Alien Breed 2, Alien Shooter, Rig n Roll
Energy0124: Alien Breed 2, Alien Shooter
Flicklizic: Alien Shooter
henning1004: Battlefield 3 Standard, Civilization V...
Dec
25
by Grinch at 2:14 PM
(442 Views / 1 Likes)
3 Comments
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From all of the Spoutcraft team, we wish you all a very Merry Christmas and a Happy Holidays! Enjoy the food, time with family, and be safe!

We know that this year has been a rather bumpy year, but we appreciate your support! I'm sure next year will hold even more exciting additions and changes.

How about we end the year on a fun note and post what you got for Christmas and what your New Year's Resolution will be?

- The Spoutcraft Team
Dec
20
by Wulfspider at 5:40 PM
(495 Views / 1 Likes)
2 Comments
Another week, another recap, but I promise this one is at least 200% more awesome!

Giveaways

If you haven't noticed, we have a couple giveaways running today, with more coming every day until January 1st, 2014! If you haven't entered them yet, what are you waiting for?!

Wulfspider (mwah) is also running a few random interactive giveaways that may involve a some amount of brainpower and a spark of creativity, with a possible end result of laughter.

Website Changes

We're always up to no good with the website! Just kidding, we're always striving to make your experience on our site more enjoyable!
  • Added a 'Tag' feature for quick mentioning of users. tag.png ...
Dec
19
by Zidane at 10:12 PM
(3,265 Views / 13 Likes)
40 Comments
SpoutcraftMod is the next evolution of Spoutcraft. It is being written from the ground up as a replacement to Spoutcraft (Legacy) to run on MinecraftForge: the most widely used client/server API for Minecraft.

Developers: Zidane (Lead), Grinch, Dockter, and unknownloner
License: MIT. Code used from other projects will have their license accredited.
Milestone: Pre-Alpha
Target Platform: MinecraftForge
Focus: Maintainability, extendability, longevity
Source: https://github.com/Spoutcraft/SpoutcraftMod

MainMenu.jpg
2013-11-19_20.58.26.png 2013-11-19_20.58.50.png
For progress and to see what is on the todo list, see this thread.
Dec
13
by Wulfspider at 4:33 PM
(622 Views / 2 Likes)
2 Comments
Oh no, it's Friday the 13th! Ahh!

It's been awhile since the last Weekly Recap, and what a better day to do it! We promise no harm will come to you from reading this post... or will it... don't look behind you... Creeper go boom! MWAHAHAHA!

Spoutcraft Updates
  • Fixed player accessories thanks to duckdoom5!
Donor Shoutout
Our projects are powered by our community. We wouldn't be here today without you!
Website Changes
  • Ads will be making a comeback, as soon as Wulfspider (mwah) is able to settle on a better option, being as the issue with AdSense was unable to be resolved. I'm sure we'll find one just as good or better though.
  • The experimental 'Credits' feature has been temporarily disabled until we're able to work out...